Lux vs Seraphine — laning phase

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13 games · Diamond+Lux wins 62%Lux stomps 46% · gets stomped 23%first death ~3:43 (77% of games)+967 gold diff at 14:00
median with 25–75% band, Lux's perspective
Away from lane (minutes 3–14)
LuxSeraphine
0%
17%
0%
0%
8%
8%
8%
0%
17%
0%
0%
17%
0%
8%
0%
17%
0%
0%
0%
8%
0%
0%
0%
8%
34567891011121314
Lux row = roams only (recalls and deaths excluded); Seraphine row = any minute they stopped farming